#include "pitches.h" int button_C = 2; int button_D = 3; int button_E = 4; int button_F = 5; int button_G = 6; int button_A = 7; int button_B = 8; int button_Cup = 9; int speaker = 13; int buttonstate_C = 0; int buttonstate_D = 0; int buttonstate_E = 0; int buttonstate_F = 0; int buttonstate_G = 0; int buttonstate_A = 0; int buttonstate_B = 0; int buttonstate_Cup = 0; //NOTES 'c' ,'d', 'e', 'f' , 'g', 'a', 'b', 'C' int tones[] = { 262, 294, 330, 349, 392, 440, 494, 523 }; //freq int Cur_tone = 0; void setup() {  pinMode(button_C, INPUT);  pinMode(button_D, INPUT);  pinMode(button_E, INPUT);  pinMode(button_F, INPUT);  pinMode(button_G, INPUT);  pinMode(button_A, INPUT);  pinMode(button_B, INPUT);  pinMode(button_Cup, INPUT);  pinMode(speaker, OUTPUT); } void loop() {  buttonstate_C = digitalRead(button_C);  buttonstate_D = digitalRead(button_D);  buttonstate_E = digitalRead(button_E);  buttonstate_F = digitalRead(button_F);  buttonstate_G = digitalRead(button_G);  buttonstate_A = digitalRead(button_A);  buttonstate_B = digitalRead(button_B);  buttonstate_Cup = digitalRead(button_Cup);  if((buttonstate_C == HIGH) || (buttonstate_E == HIGH) || (buttonstate_G == HIGH) || (buttonstate_D == HIGH) || (buttonstate_F == HIGH) || (buttonstate_A == HIGH) || (buttonstate_B == HIGH) || (buttonstate_Cup == HIGH) )  { if (buttonstate_C == HIGH)  {  Cur_tone = tones[0];  }    if (buttonstate_E == HIGH)  {  Cur_tone = tones[1];  }  if (buttonstate_G == HIGH)  {  Cur_tone = tones[2];  }  if (buttonstate_D == HIGH)  {  Cur_tone = tones[3];  }  if (buttonstate_F == HIGH)  {  Cur_tone = tones[4];  }  if (buttonstate_A == HIGH)  {  Cur_tone = tones[5];  }  if (buttonstate_B == HIGH)  {  Cur_tone = tones[6];  }  if (buttonstate_Cup == HIGH)  {  Cur_tone = tones[7];  }  digitalWrite(speaker, HIGH);  delayMicroseconds(Cur_tone);  digitalWrite(speaker, LOW);  delayMicroseconds(Cur_tone);  }  else //in case no button is pressed , close the piezo  {  digitalWrite(speaker, LOW);  } }